Basic Combat AI
NeverStop » Devlog
https://drive.google.com/file/d/1wKKAEDxE3Ghpjfu9rfe5-XdBUWy4dTbK/view?usp=shari...
I have now implemented a basic AI for the enemies inside the game! The enemies will chase down the player and attack when close, the player can only be hit a certain amount of times until he dies! Due to this , ensure you space yourself correctly during melee combat in order to not get hit.
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NeverStop
EzGames’ immersive 2D shooter-looter.
Status | Prototype |
Author | matthewberry65 |
Genre | Platformer, Shooter |
Tags | Loot, lootershooter |
More posts
- Victory condition for Demo Level added.May 14, 2024
- Basic UI ImplementedMay 14, 2024
- Basic Combat SystemMay 14, 2024
- Basic 2D Movement Implimented with Animations.May 14, 2024
- Basic Tilemap with Tile Ruleset implimented.May 14, 2024
- Introducing NeverStopMay 14, 2024
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