Basic 2D Movement Implimented with Animations.
NeverStop » Devlog
https://drive.google.com/file/d/1Ujg-c16uItMElIfiYQrilK27ni5ms31M/view?usp=shari...
I have now implemented a basic movement system allowing the player to move using the WASD keys and jump using the space keys. I also have added animation triggers to my code relating to the pre made animation controller from the free asset I utilised for both the character model and character animations:
The video above displays this smooth movement system in its alpha stage!
https://assetstore.unity.com/packages/2d/characters/hero-knight-pixel-art-165188
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NeverStop
EzGames’ immersive 2D shooter-looter.
Status | Prototype |
Author | matthewberry65 |
Genre | Platformer, Shooter |
Tags | Loot, lootershooter |
More posts
- Victory condition for Demo Level added.May 14, 2024
- Basic UI ImplementedMay 14, 2024
- Basic Combat AIMay 14, 2024
- Basic Combat SystemMay 14, 2024
- Basic Tilemap with Tile Ruleset implimented.May 14, 2024
- Introducing NeverStopMay 14, 2024
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